SAMPSE4V 2010
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[sSs]SNiPE | Date: Monday, 2009-11-16, 3:07 PM | Message # 1 |
![[sSs]SNiPE](/avatar/00/00/001397.png) Founder
Group: Owner
Messages: 1364
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| SAMPSE4V 2010 The new server mode is taking a step back and the goal here is to keep it simple while having players be right in the heat of action as quick as possible. The worst thing about joining any old TDM/DM server is having to travel or waste time to get into some action. The new SAMPSE4V will be set in Area51 as it was a few years ago. The gamemode concept is simple: TDM: Red VS Blue (Army VS SWAT) The mode has the following (so far): //Features SWAT spawn (10 random): Andromeda in the sky (700 gta units above Area51). Army Spawn (10 random): Area51 base. Rank system: K/D ratio / Goal / time played system; 10 levels total. Spawn weapons: Menu based with cost and new weapon availability on rank+. Round time: 20 minutes. Stealth: Team only radar with enemy visible on radar only when they are talking / shooting / driving. Death Spectate: Player cycling with manual spawn option (Press "x" to spawn...") Player Healing system: When your player is not moving he can regain health at a 1/100 per second rate. Special Vehicles: Top ranked players will have special vehicles available for total warfare. //Ranks and weapon availability Private: Armour | Melee | Pistols Corporal: Armour | Melee | Pistols | MSG Warrant: Armour | Melee | Pistols | MSG | Rifles Sergeant: Armour | Melee | Pistols | MSG | Rifles | Shotguns Lieutenant: Armour | Melee | Pistols | MSG | Rifles | Shotguns | Assault Rifles Captian: Armour | Melee | Pistols | MSG | Rifles | Shotguns | Assault Rifles | Thrown Colonel: Armour | Melee | Pistols | MSG | Rifles | Shotguns | Assault Rifles | Thrown| Flamethrower Major: Armour | Melee | Pistols | MSG | Rifles | Shotguns | Assault Rifles | Thrown| Flamethrower | Rockets Vetran: Armour | Melee | Pistols | MSG | Rifles | Shotguns | Assault Rifles | Thrown| Flamethrower | Rockets | Minigun Elite: Armour | Melee | Pistols | MSG | Rifles | Shotguns | Assault Rifles | Thrown| Flamethrower | Rockets | Minigun | Assault Vehicles - As always open to ideas / changes / thoughts, whatever.
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BigBloodz | Date: Monday, 2009-11-16, 3:38 PM | Message # 2 |
 Major
Group: Users
Messages: 97
Status: Offline
| wow great nice snipe
[sSs] FTW
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[sSs]SNiPE | Date: Tuesday, 2009-11-17, 1:30 PM | Message # 3 |
![[sSs]SNiPE](/avatar/00/00/001397.png) Founder
Group: Owner
Messages: 1364
Status: Offline
| bump
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Kurt | Date: Saturday, 2009-11-21, 2:35 AM | Message # 4 |
 Major-General
Group: [sSs]Member
Messages: 414
Status: Offline
| SNiPE, even though this isn't a finished mode yet keep it running so teh sSs have somewhere to chill. Any bugs that could arise will be found by us and reported as usual, although there probably isn't any yet seeing as this is a fresh start. We are your bug testorz.

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[sSs]SNiPE | Date: Saturday, 2009-11-21, 4:59 PM | Message # 5 |
![[sSs]SNiPE](/avatar/00/00/001397.png) Founder
Group: Owner
Messages: 1364
Status: Offline
| Good idea. Open
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Kurt | Date: Saturday, 2009-11-21, 5:11 PM | Message # 6 |
 Major-General
Group: [sSs]Member
Messages: 414
Status: Offline
| Cool. Its locked but i guessed teh passsword XD.

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[sSs]Mr_Sprinkles | Date: Saturday, 2009-11-21, 8:17 PM | Message # 7 |
![[sSs]Mr_Sprinkles](/avatar/49/824525.jpg) The Sprinkler
Group: [sSs]Member
Messages: 351
Status: Offline
| power ups

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[sSs]SNiPE | Date: Sunday, 2009-11-22, 10:56 PM | Message # 8 |
![[sSs]SNiPE](/avatar/00/00/001397.png) Founder
Group: Owner
Messages: 1364
Status: Offline
| Mini / flameT / moltovs removed. Added MVP reward for best killer, Team score updated. Powerups?? Like the power pill ? (Not synced.. Idont think..)
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Kurt | Date: Monday, 2009-11-23, 0:59 AM | Message # 9 |
 Major-General
Group: [sSs]Member
Messages: 414
Status: Offline
| Bleed had the adrenaline pill on his server. Hard as fuck to hit each other in slow mow XD. Can we move the plane the blue team jumps from a little closer to the base. Currently to land in the back you gotta pull your chute early making you vulnerable dropping in. If it was lil bit closer we could pull chute later and still land anywhere in the base.

Message edited by [sSs]Kurt - Monday, 2009-11-23, 8:25 PM |
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[sSs]Mr_Sprinkles | Date: Monday, 2009-11-23, 8:51 PM | Message # 10 |
![[sSs]Mr_Sprinkles](/avatar/49/824525.jpg) The Sprinkler
Group: [sSs]Member
Messages: 351
Status: Offline
| power ups ie unlim health for 10 sec, 1 hit kills, the like

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Kurt | Date: Thursday, 2009-11-26, 6:10 PM | Message # 11 |
 Major-General
Group: [sSs]Member
Messages: 414
Status: Offline
| I can't put my finger on it but something is funky with the player cam. The way it jumps when you go to fire a gun seems glitchy or abnormal in movement. I know its normal on other 0.3 servers c bugging or not. I'll keep messing with it and see if I can find a better way to explain. Edit: It is there whatever it is as I brought Jahan to try it and he too experienced the weird cam jump. I can't really explain it but its there.

Message edited by [sSs]Kurt - Thursday, 2009-11-26, 11:58 PM |
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[sSs]SNiPE | Date: Friday, 2009-11-27, 5:26 PM | Message # 12 |
![[sSs]SNiPE](/avatar/00/00/001397.png) Founder
Group: Owner
Messages: 1364
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| I will have to take a look with you, I have not noticed it yet... sure its not lagz?
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Kurt | Date: Friday, 2009-11-27, 10:28 PM | Message # 13 |
 Major-General
Group: [sSs]Member
Messages: 414
Status: Offline
| Quote (|sSs|SNiPE) I will have to take a look with you, I have not noticed it yet... sure its not lagz? I don't think its lag related as I'm fine everywhere else, even at Jahans server on a 270 ping. Lag has never affected anything more then positions and lead for me. This is a glitchy cam jump that is tricky to pinpoint why but is easily repeatable. Granted I did some drinking but Dosca and I played for a good hour and a half and I didn't notice it so I dunno now XD.

Message edited by [sSs]Kurt - Saturday, 2009-11-28, 2:59 AM |
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[sSs]Mr_Sprinkles | Date: Saturday, 2009-11-28, 10:01 AM | Message # 14 |
![[sSs]Mr_Sprinkles](/avatar/49/824525.jpg) The Sprinkler
Group: [sSs]Member
Messages: 351
Status: Offline
| yeah i noticed it too but i thought i was just seeing things it happens mostly with cbug for me

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guru | Date: Saturday, 2009-11-28, 4:41 PM | Message # 15 |
Sergeant
Group: Users
Messages: 24
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| I've actually heard a few other people mention that cbugging has been doing weird things to their cameras on other servers as well. I don't think it's specifically a SAMPSE4V issue as much as a .3 issue.
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