Ok guys we got PTM 1st round lets take it to em... gonna take and work something out with their leaders to get a time and date set will update when i have more info till then here are the rules and server Each team needs to have a minumum of 5 players. (if both clans agree to more then it is OK but
if one clan has 10 and the other 7 then they will play with 7. If the match begins with 10 vs 10 and
one person has to leave from one clan then a player from the other clan will have to sit out to make it even)
Matches consist of 4 A/D rounds and 1 TDM round started by the ref.
(The defending team will select the base)
team 1 attacks, team 2 defends
team 2 attacks, team 1 defends
team 1 attacks, team 2 defends
team 2 attacks, team 1 defends
final TDM round (this TDM round will always be in the same place)
Each base can only be played one time per war by each clan. (So the same base can be used by both clans however it cannot be used twice by the same clan in one war)
Rules
The same fighting rules from before still apply.
All bugs are allowed with the exception of the "infinate-shot" bug
Players that behave inappropriately ingame will be warned, kicked, or banned depending on the severity of their actions
- If a player crashes during the round BEFORE any fighting has started he can be brought back into the round.
- Vehicle killing/damaging will not be allowed. Includes: ramming, parking on-top, heli-killing, or any other method.
- Players should be using the latest R3 client for improved sync and to prevent textdraw crashes.
- Kills, deaths, and ratio are all saved after each match.
- The "checkpoint" system will be used to keep fighting contained. (30 seconds)
Servers
193.200.158.235:7779 - UK
88.159.206.23:8023 - NL
Practice must take place on these servers so that we know them